A Game for All Seasons

A Game for All Seasons


One of the things that I really like
about what we’ve been able to do with WolfQuest: Anniversary Edition is have
more dynamic weather and, along with that, more dynamic change of seasons. Now in the
Amethyst map, this has not been a complete thing. We have increasing chances of snow,
decreasing chances of rain…over the course of the fall going into winter. If
it does snow, because it’s colder, snow sticks on the ground longer. Things like
that. But we never get into that deep winter look. And we’ve always been
planning to add a proper winter season to Amethyst and we’re finally doing that
now. Partly for Amethyst and partly because that becomes really important in
Slough Creek… because in Slough Creek you start: it’s early February, you have to
establish your territory, it’s deep winter there… and then, as spring comes
along, you have to find a den, and then, of course, have pups, and then everything
melts and it’s green and beautiful! So, we’ve been working on several fronts to
get all this working. And this includes having a new winter season that gets
activated in Amethyst in December. And you can see how that looks…
the snow is deeper so there’s no grass… so it has that nice clean, white,
beautiful, stark feeling of…of winter time. So this is still in development. We’re
working on footprints in the snow – which we’ve been wanting to do for …heh…since
release… but just haven’t gotten to it. We would love to have the animals make
trenches in the snow and that deep snow– because that really is often the case–
but there are just some technical issues with that that (we’ve looked at it from the
different angles) and are just preventing us from tackling that right now. So we
hope that’ll change in the future but, for now, it’s pretty hard-packed snow. So
all the animals walk on top of it. And with that deeper snow, a lot of that
ground clutter in the forest is completely hidden. Those saplings are
just poking above the snow cover. The boulders are half-buried in snow. And
it’ll be similar in Slough Creek! But along these environmental changes,
there’s also other changes, of course. We already have some of those like the
snowshoe hare (actually we had this working and then apparently it broke at
some point …so that I’ll be working again) It’s got a brown coat in the summer, kind
of a fading coat in the fall, and then a white coat in the winter. And that will
look even nicer against this pure white snow. But there is another big one that
we are setting up now and that’s the elk migration. In the late fall, the elk
migrate down from the… the high grazing lands where it has all the good grass in
the summer and fall. They migrate down into the valleys. And many elk actually
migrate on down the valley and out of Yellowstone. But some stay in the park.
And so we’ve got this set up now. So the elk have their summer grazing grounds up
in the highlands…and then they’ve got basically destinations that they will
migrate down to in late November and December and spend the rest of the
winter down there in the Lamar Valley. And if you’re paying attention, you
might… you might see them migrate. It’s not quite as dramatic as those African
migrations. But they still – when they realize the time is right –start heading
down there and –if you don’t notice it you and you’re up in the highlands–you
will start to have a hard time finding elk to eat.
And you’ll have to follow them down and spend the rest of the season down there.
This also comes into play in Slough Creek because the elk are in the valley in the
winter when you’re establishing your territory. But then they migrate up in
April or May –they migrate up into the higher elevations where the grass is
greening up and tasty to eat. And you’ll need to adjust your territory to make
sure that there are some elk herds in your territory. And that’ll be something
to think about when you are choosing your den site. There’s gonna be many
choices of den sites and you’ll want to think about proximity to the elk herds,
proximity to water, and a couple other factors, when you’re making that choice.
We’re setting up other changes too– like the … all the male ungulates are going to
be losing their antlers. The elk keep them through the winter (they don’t lose
them until March). So you won’t to see bare-headed bull elk until late winter, early
spring in Slough Creek. But mule deer and moose lose them in December. So you
will see them if you stay around in Amethyst, well into the winter. You’ll see
them running around with no antlers on their heads. Might be a little easier
targets for hunting. So all this is still in development– but coming soon in
the next couple weeks. Oh and, of course, one of the
biggest seasonal changes is in the springtime when all the babies arrive!
But…they’re not quite ready to show yet… so, stay tuned! Subscribe to our channel
for more sneak peaks of Slough Creek and WolfQuest: Anniversary Edition coming in
the future!

100 thoughts on “A Game for All Seasons

  1. Will you ever add being able to play as our pups? Or a bigger pack that you can assign ranks to each wolf for multiplayer?

  2. im actually curious – will the goal change cards (when establishing a den, having pups, etc) just be changed to look like the new tooltips currently in the game or will they also bring back the artwork (old or new) from 2.5/2.7?? :0

  3. Dear WolfQuest developers,

    I have recently bought a gaming laptop and I’d like to transfer my account information from my WolfQuest saved data in my phone to my computer. Do I go to the steam webpage? I really don’t want to pay another $20 for everything again. Is there a way to transfer all my saved data onto my laptop?

    P.S- This is my first laptop, if I am missing anything, would anyone care to point it out?

  4. When will WolfQuest 2 or 3 be on mobile? I really wanna play this! I think this request might be too early though 😢.

  5. Wow! The game has changed a lot!! Definitely buying it! Amazing graphics and amazing creators! I support you all! You're making a very good game,keep up the great work!<3

  6. I remember seeing the migration patterns when I first started playing WolfQuest Anniversary Edition and I love what you guys have done with it so far. Keep up the good work!

  7. Me and my freind Kitten (her account name) have been playing WolfQuest for at least three to four years now, I got the full 2.7 features in 2018, I'm so excited for this game since its always constatnly adding new features to make the newer game more relestic than ever!

  8. Woohoo! A new update! This looks so cool! I like the new migrating part, though the losing the antlers thing will be tricky. You might mix up the bull and cow elk when the bulls lose their antlers and you might get a bad kick to the face! They might have lost their antlers, but their still have sharp hooves!

    Stay strong and howl on!

  9. You could always add a feature where if the snows starting to melt, the wolf still walks on top of the snow but every now and then (randomly), maybe a foot or a few of their feet sink into the snow (like a soft spot in the snow). I know its not quite the same as the trenches but it definitely is realistic as snow starts to loosen up and random areas have soft snow.

  10. So, unless I missed something, will the seasons be following its own ingame clock/calendar, or will it follow real life time? I think it'd be interesting to have an option in… options XD for us to choose if we want to follow the ingame clock or real life clock. Though I can definitely see the disadvantages to the latter.

  11. You should add something where you can get slightly stuck in the snow or something where if you run fast you will spay your some snow!

  12. I gotta wait to play this game again cause for me it's unplayable since my Laptop is running way too slow for it as it seems, so sad. I sometimes wish it would be on Xbox One haha or on consoles in general. I have played this game also for some years already and still love it so much since wolves are one of my favourite animals and in the past I was amazed to have found this kind of realistic simulator

  13. Wow I was just playing the game today and was wondering "what if the snow piled on the ground" this episode uploads.
    Me: shocked pikachu face
    This looks so good!!!
    I was wondering, will some of the rivers and creeks be frozen too? Will we be able to pounce or fall through the ice?

  14. I had an idea for the deep snow. Maybe in Slough Creek when the wolves lay down part of them is hidden by the snow that they're laying in? Just a thought that I felt like sharing.

    Also I LOVE how Wolf Quest 3 looks so far! 😍😍😍 Amazing job to everyone that works on it in any way!

  15. Moose photo bombing in the background at 2:25
    It's okay if there is some stuff you can't add. I'm sure there is only so much computers can render.

    It's not like they are as complex as a human brain. Sometimes you can't have everything.

  16. Wait so is it still gonna be like the old version were you gotta travel across the map with the pups or is it just free play?

  17. at 1:30 are you galloping? i feel like i have seen a lot of wolves like my mate canter but idk if it’s the same thing😂

  18. So a super low priority but maybe when the hooved animals get their antlers back, there could be some bare trees around to be evidence that they rubbed the velvet off. If anyone's ever seen an ungulate rub the velvet off it's gruesome and quite bloody

  19. Him:slough creek is coming in…
    Me:Yes yes yes yes YEEEESSS…
    Him:THE FUTURE!
    Me:REEEEEEEEEEEE*YEETS phone out da window.*

  20. I remember playing wolf quest when I was 8-9 years old and now I’m turning 19 in July…it feels like it was just yesterday I was a little kid playing wolf quest on the family computer. It’s amazing to see how far this game has come.

  21. Is Slough Creek gonna be the same size as Amethyst Mountain or bigger/smaller? And will tail with mange tip and limp leg ever be a customization option in the game again? You did amazing job though, it looks really nice! Keep up the great work!

  22. I have been waiting for WolfQuest for years, and am really enjoying the weekly devblogs. I have one question though, will WolfQuest be available for Linux in the near future? At the moment I’m playing WolfQuest on an iPad that should be powerful enough (3GB RAM) and I have a Linux computer. Though I am looking for a Windows, it would be fantastic to know if I could play it on Linux in case of any troubleshooting.

  23. Just a little question, will the footprints last longer.. like in real life.

    What I mean is u see elk herd tracks and when a bear walker through it the elk tracks get disturbed…

    But it would be nice to be able to track animals by their tracks.. would mean that every track has to look different xD

    But will be nice.

  24. Also, hyped for multiplayer! I really hope the txt box gets an update.

    I hope you can send longer messages, and that others and u are able to extend to box to see the entire message. And maybe make the txt box fade if no one types in it and if someone send someone and becomes more visible.

    In the isle for example the txt box disappears and re-appears when someone sends a message, I personally enjoy that more then having a little txt box in the corner of my screen all the time.

  25. A few questions

    Will pups be able to dig?
    Is the farm still gonna be in the pup area?
    Will there be more elk calves in slough creek?
    Will the pups chew on bones of leftover meals? (Maybe in towerfall)
    Since we have a personality and if we have a mate with complete and total opposite. Will the pups take after one of the parents or fall inbetween?

  26. I've been having a serious issue with the game not loading since the Early Access v1.0.2b update (or at least that's when I first noticed it.). The game gets as far as the screen with the two wolves and the moon, and then stops and closes. A few seconds before the game closes an error code appears "WolfQuestAE-Unity2019.2.20f1_c67d00285037",
    With the app cover and a white "!" In a red box, and a loading bar underneath.
    This has happened every time I've tried to play the game since Early Access v1.0.2b, can anyone help?

  27. Wow was that so nice it looks really good thank you for all you’ve done for us we can definitely tell you you’re not worth it was cheap game makers It’s pretty you’re definitely one of my favourite YouTube and game makers Thank you wolfQuest 😊🐺

  28. Loving the features y'all, the graphics are great and I got some tips if you need more life advice.
    can you add that there'll be bull elk fights in the spring, like how bulls tend to fight for a number of does could you add that they'll fight each other and the loser loses a antler and a portion of health?
    the elk who lose often become too weak to defend themselves and wolves sometimes hunt them just a feature that would seem cool thanks =3

  29. I’d like to ask you a question because I love wolfquest but sadly I can’t play it very well due to lag. I have a 2019 MacBook Air and it doesn’t run very well. It’s a newer computer so shouldn’t it run?😢

  30. There is still a lag when you hunt a bull elk. I'm not complaining that much because it's a great game, but I do think it does need to be fixed. 🙂

  31. This progress looks amazing!!!! The immersion of this game is becoming so stunning and realistic and I love how much work is being put into this 💖 Amazing job!!

  32. It would be cool if there was a game for the prey so you have to raise elk calf and keep safe from wolves and stay in herds

  33. Ех как красиво но жалко что всё на английском а можно чтобы в настройках менять язык сделать? Пожалуйста и когда выйдете мобильноя версия можете сказать весной может выйти и точнее месяц!;)

  34. Oh yes, trenches in the snow would be amazing but it can indeed be troublesome for game developers to create. I'd be fully fine with footprints already, especially if we get a 'crunch' sound effect with it. Would make me super happy already. <3

  35. It’s super pretty, but it does have a bit too much of a rocky texture, although that doesn’t mean it’s not amazing!

  36. me: W
    thim thalking about it:
    me:*about to go play it but then i dont and watch
    me:then ik see its not ready yeat '^'
    :^:
    me; seeing the ending its know on pc and mc*
    Me:me i run up stairs and fall and go see if its ready *

  37. Oh yes, I really miss winter, we just had snow for a couple of days this year, so it would be great to run around in deep Snow in Wolf Quest!

  38. (ive already asked this but i'll ask it again since only part of meh question was answered e.e) Maybe, when you have your pups, when you do to lay down your pups will try to bite at your ears, climb over you, or try to get you to play? I know pups will have their own personalities but I am asking regarding how they will interact with you! Anyway, amazing progress WQ team! I'm so glad this game is coming back like this. Thanks for your dedication in crafting a beautiful game!

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